Y
Hacker News
new
|
ask
|
show
|
jobs
by
friendstock
2762 days ago
30% is a lot to take away from the developers. It's good to have some pressure on Apple to lower their percentage.
1 comments
HatchedLake721
2762 days ago
Yeah? Have you ever tried pushing your software during Windows Mobile era?
link
Apocryphon
2761 days ago
And 30% was a rate that was concocted during that same era, or shortly after. Why should it still hold true now, when Apple's revenue is far greater?
link
dchest
2762 days ago
If you didn't use third-party sellers, you could have published your software on your website and accepted payments via any of the "software registration" services or even PayPal. 5-15%.
link