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by sehugg 2773 days ago
There's still no way to emulate 32-bit iOS apps.
1 comments

I am very worried that a lot of iOS games are going to be completely lost to time, due to how locked down the platform is.
Aurora Feint is a good example.†

It was released the same year the App Store launched. My wife was addicted to that game. The game and the author later disappeared. When my wife's phone was stolen in Rome, she couldn't re-download the game because it wasn't available on the App Store anymore.

Shame, too, because it was a really good game. I think it was the first app we ever paid for.

https://en.wikipedia.org/wiki/Aurora_Feint

Wow, thanks for reminding me. I totally forgot this game existed. It was fun!
If you have a backup of her phone from around that time you might be able to get the .ipa off of it, assuming it's on an older version of iOS.
But it's likely 32 bit only and won't work anyway on anything newer than iOS 10.

Actually, there's a decent chance it won't even work in iOS 10 or would have major glitches, because legacy compatibility in iOS just isn't great in general.

And it's literally impossible to downgrade to an older OS version after Apple has closed the signing window.

> I am very worried ... how locked down the platform is.

Yeah, me, too.

This is the same that occured with PocketPC, no? I bought several games on PPC that I am no longer able to run, because lack of emulators (if any, please mention some), but mostly because many games and software at the time required an activation code which is no longer available because the companies/authors/servers disappeared.
https://www.microsoft.com/en-us/download/details.aspx?id=926...

Unlike the iOS emulator in xCode, it looks like you can actually load third party apps into this. Can't help with dead activation servers though.