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by JohnBooty
2779 days ago
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That's... wow. That's... impressive. I'm kind of laughing because it's simultaneously like... (a) impressive that they even pulled this off (b) you might almost have to know what the original Space Harrier is "supposed" to look like in order to recognize what the heck is going on there |
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The fascinating thing is that the C64 port was actually fun. It's decently fast, all the core gameplay is there, and it's got way more stuff moving and happening at once than you normally ever saw on the C64, or any 8-bit system really. There were quite a lot of crappy 64 ports of much less technically impressive games (Karnov and Ikari Warriors come to mind), so the fact that they (or him, I think this was a one-man effort like most C64 games) managed to make it work is kinda mind-blowing.
And I just learned that this was the somewhat-rushed UK release--the programmer apparently tweaked it a lot for the US release, adding striped ground textures, better projectiles, much better running animations, and improved sound effects, among other things. Wow.