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by ocdtrekkie
2771 days ago
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Windows Store apps are (relatively) sandboxed, and go through an approval process. For the average user, it is generally safe to let them know they can install anything they want off of it. This isn't true of most other places on the Internet, including some more poorly managed walled gardens. I've done a lot of support for senior citizens, and when they're looking for say, a card game, the Windows Store is fantastic. I use probably about a dozen Windows Store apps with some regularity, though being in IT and dev, I obviously use a lot of apps outside of it as well. But while I rarely will install a traditional app from a no-name developer for fear it might do bad things to my system, I am pretty willing to try new UWP apps. That's the key perk for someone just starting out/trying to make a living off small software offerings. The sandboxing offers a stand-in for trustworthiness. And of course, you don't have to stand up your own licensing servers, pay for bandwidth from downloads, etc. |
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I would like sandboxing in general, but as a feature of Windows Store it's definitely not enough to win me personally over.
I still remain unconvinced of the prominence of Windows Store and if I were to sell an app today I would guess mobile is the way to go followed by probably Steam or Mac App Store.
Sidenote: it feels like you're more likely to get annoying ad supported software from app stores too. Even the built-in solitaire is ad-ridden!