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by DSMan195276
2769 days ago
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As someone who doesn't do much C++, could `constexpr` actually do this all on its own? My (limited) understanding of `constexpr` would lead me to think that using it alone you couldn't generate the contents of the array like this. IE. You could define a `constexpr` function to calculate a single entry in the array, but you'd still need to call that function for every entry. In this case, it looks to me like the bulk of the macros here are just to condense declaring the large array by using nested macros to repeat the computations and expand to a large number of array entries. That said I absolutely don't disagree with you at all. It's really a bit silly C doesn't have it at this point. `gcc` will happily do all of this math for you at compile time even if you do as much of the math as you can in `static` functions. But to make it compile you have to declare `pixels` in `main` because you can't call the functions in the initializer for file-scoped variables - even though the compiler can already optimize them out. |
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yes, some people have written entire constexpr raytracers for instance : https://github.com/tcbrindle/raytracer.hpp