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by randyrand
2773 days ago
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It should be a smaller problem than with the Kinect. The Kinect is not true time of flight like you said, whereas ouster is. If you know when photons actually arrived you know the first light pulse you receive is the one you care about, and the later longer paths you can ignore. The Kinect conflates these. So, I don't think it will be a problem for them but it is something they need to consider when designing their DSP. |
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So you hit a chrome bumper or maybe a glossy black point. The later pulses could arrive at a much higher amplitude.