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by marian42
2779 days ago
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This is exacly it. Collapsing one area changes the possible blocks for nearby areas. If you use the same seed, you can still get different results by exploring places in a different order. Maybe there is a way to get around this though. |
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Edit: depending on how complex the world is, the server could probably just send out the world changes itself, rather than relying on each client to correctly (deterministically) apply the changes. It needs to do so anyhow for late joiners.