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by lbebber
2782 days ago
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This effect uses both WebGL and canvas 2d. I'd guess that for some reason the canvas 2d isn't using hardware acceleration on those browsers? Somebody has made a version using WebGL alone[1] (sadly they got the refraction a bit wrong), try it to see if it works well enough (and let me know, I'm curious myself). [1] https://codepen.io/stefanweck/pen/Vbgeax |
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Would be pretty weird if the osx native browser didn't hardware accelerate while Chrome does it on a MPB, but Apple are often weird like that.