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by dahart 2783 days ago
Is there any description or attribution for the shader? Are the visuals an improved version of Martijn Steinrucken's "Drive Home" shader [1], or a different approach? This one does seem more dynamic with more detail, it looks pretty good, and I like how the big drops take out the small spray.

[1] shader: https://www.shadertoy.com/view/MdfBRX

video: https://www.youtube.com/watch?v=WrxZ4AZPdOQ

tutorial: https://www.youtube.com/watch?v=eKtsY7hYTPg

1 comments

This is not a single shader, the animation is done with JS/canvas 2d, the shader does just the refraction.

I wrote an article about it here[1], but I made this back when I was first learning WebGL (it was my first WebGL project, in fact), so be aware that a lot of things could be better!

[1]https://tympanus.net/codrops/2015/11/04/rain-water-effect-ex...

This is great material, thanks!