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by drivebyops
2785 days ago
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This already happens, spinbots and speedhacks aren’t a thing anymore. The current hacks are aim triggers, aim lock, aim/spray assist, and some close proximity wallhack. The cheats calculate the recoil spread and auto lock to enemy heads. It’s obviously not as a bad as before with client side bullets, but it is still a problem. |
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I'm not sure how you could feasibly prevent the remaining hacks server-side as they're nigh-indistinguishable from player skill, if the hacks supply some non-determinism/jitter so you're not instantly snapping to a player's head when they're behind you.