| I'm sorry, but while you may be a photography fan, you don't know what you're talking about here. Stacking is quite the opposite of a "ghetto" version of a long exposure - it's the fundamental building block of being able to do the equivalent of a long exposure without its associated problems (motion blur from both camera and subject, high sensor noise if you turn up the gain, and over-saturating any bright spots). Stacking is the de facto technique used for DSLR astrophotography for exactly these reasons -- see https://photographingspace.com/stacking-vs-single/ However, you're ignoring the _very substantial_ challenges of merging many exposures taken on a handheld camera. Image stabilization is great, but there's a lot of motion over, say, 1 second on a hand-held camera. Much more than the typical IS algorithm is designed to handle. The techniques are non-trivial: http://graphics.stanford.edu/talks/seeinthedark-public-15sep... There's a lot going on to accomplish this. It starts with the ability to do high-speed burst reads of raw data from the CCD (so that individual frames don't get motion blurred, and raw so you can process before you lose any fidelity by RGB conversion), and requires a lot of computational horsepower to perform alignment and do merging. I don't know what the Pixel's algorithms are, but merging of many images with hand-held camera motion benefits from state of the art results in applying CNNs to the problem, at least, from some of the results from Vladlen Koltun's group at Intel (who I'd put at the forefront of this, along with Marc Levoy's group at Google): http://vladlen.info/publications/learning-see-dark/ I wouldn't be so quick to dismiss the technical meat behind state of the art low-light photography on cell phones. |
You literally repeated exactly what I said image stacking was, yet lead off by claiming that I don't know what I'm talking about. Classic.
The goal of both is to achieve the exact same result -- more photons for a given pixel. Stacking is a necessary compromise under certain circumstances -- lack of sufficient stabilization, particularly noisy sensor or environment, etc.
Further, this implementation is clearly long exposures (note the blur rather than strobe).