| If you're interested in this sort of thing (design-oriented IDEs targeting runtimes/frameworks), there are a few other similar tools: + Rightware Kanzi (https://www.rightware.com/kanzi) + DiSTI GL Studio (https://www.disti.com/user-interface/gl-studio/) + Altia (https://www.altia.com/) Most of them have found niche markets in verticals like automotive/medical/embedded, where it's easier to just ship a runtime for the UI. UI/UX designers working on the dominant platforms (web/mobile) have a lot of nostalgia for Flash--particularly the perceived ability to actually ship functioning product. There's no lack of new tools trying to improve on the status quo: drawing pictures of UI and throwing them over the wall for developers to figure out how to implement. I suspect that we haven't seen the aforementioned IDEs become industry standard for a couple reasons: + They're by nature more difficult to use than drawing tools, often surfacing a lot of advanced parameters, state machines, and code + The variability in languages/frameworks/platforms inherent in web and native development make usable output a much harder problem than having everyone all-in on a single framework/runtime |
https://www.adobe.com/products/animate.html
https://www.outsystems.com/
https://webflow.com/
https://www.fluidui.com/