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by vectorEQ
2795 days ago
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i think you will be happy to hear since 2014 they can alterr the clock speeds and get out of the boot frquency of the cards which gives them somewhat normal performance. there is a bit of an issue still to reverse features implemented on the cards. this is a daunting task. these features make some functions in games or renderers run much smoother than directly rendering them or using non-specific resources for them ,which is why on a lot of places there is still considerable performance loss compared to nvidias own drivers. https://en.wikipedia.org/wiki/Nouveau_(software) here is some interesting info on the state, with a lot of references nvidia are a bunch of dicks who have no real reason to keep their specifications closed other than to (speculating) hide things they don't want you to see. patents and other things will still protect their IP / featuresets even if they open it.... intel/amd are where people should invest, especially people who are using alternate (non-windows) platforms, since nvidia will never open their sources, and amd/intel will never improve the way you want if you don't invest in their future! |
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`if (game == "Fifa2016") use_nvidia_custom_shaders() ...`
So games don't work quite fast and the game companies ask nVidia to fix it in their drivers, which might do stuff such as adding custom shaders to get that good fps. That's why many major games require you to update to the latest nVidia drivers before running.
I don't know how much AMD does this, their open source support is excellent nowadays.