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First and foremost, the opposite of simple is not hard, it's complicated. There is not a correlation between the simple-complicated spectrum and easy-hard spectrum. If you don't regularly press the button swapping your hot failovers and live systems, you don't have hot failovers, you have cargo-cult redundancy. It's like taking backups and not testing them. If you don't test them, you have cargo cult sysadmining. Distributed is complicated, but not that hard, there are well understood patterns in most cases. Sure, the details are a bit of a pain to get right, but the same is true of alot of programming. I have done distributed systems. Maybe not google scale, but bigger than a lot, hundreds of nodes geographically distributed all over the place, and each of these nodes was itself a distributed system. I've dealt with thundering herds (and other statistical clustering issues), can't-happen bottlenecks, and plenty more. But each and every one of these problems had a solution waiting for me on google. Further, each and every one of these problems was instantly graspable. A lot of distributed stuff just isn't that hard. Sure, things like MPI and distributed agents/algorithms can get pretty hard, but this isn't the same as multi-node programs, which isn't the same as redundancy. Keep the smug attitude, I'm sure it helps you convince your clients that you are "really good" or some crap. |
http://blog.layer8.net/ec2_origins.html