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by codetrotter
2812 days ago
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Macromedia Flash and Macromedia Director were both powerful and interesting products. I played around with Flash years ago, back when Flash was still “in vogue” — made a couple of animations and wrote a rudimentary graphics editor that I didn’t finish. I have fond memories of playing Flash and Shockwave games in elementary and middle school. One Shockwave game in particular that I remember was a 3d car game where other cars were chasing you through a city. The gameplay was rather simple and the 3d was quite low poly but it was an impressive game nonetheless. I also installed Director at some point I think but it was a bit too complicated for me to understand at the time. I recently picked up a few books on Director and Lingo that the library at my university had decided to get rid of. Flash and Shockwave are dead but the editors had something to them that I think is worthy of investigation, thought and revival. Perhaps some day we can have a Flash/Director like tool for developing interactive Canvas and Canvas3d (WebGL) content. |
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I wonder if WebAssembly can bring back this classic art aesthetic. The key is a great IDE with strong graphics asset management.