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by aras_p
2820 days ago
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That's just coding style, which by itself is not a new dialect. Yes a bunch of APIs in Unity use different naming conventions from the rest of .NET world, but the language is the same. The new HPC#/Burst indeed are subsets of C#, but that's a very recent development, and completely unrelated to "Unity had to make their own C# dialect to avoid Novell/Xamarin licensing issues". > As for Mono being already in 1.0, OS X only version, I am unsure about it, but the old blog was taken down I have worked at Unity since 2006. Yes Unity was Mac only at that point, but it still used Mono there. |
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