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by boxerbk 2820 days ago
Have you checked out my company https://parsecgaming.com? We offer this but also the ability to connect to your own computer and invite your friends to connect to your computer too.
5 comments

I think you're being down-voted because the comment is kind of advertise-y (maybe that'll be different in an hour).

Since it is your company, do you have any insight into potential challenges that the average reader wouldn't consider? I understand that a benefit to "game streaming" is that a game originally not networked (like splitscreen only) can be played by multiple people over a streamed connection.

Hey. I have a lot to say :), and I provided a lot of thoughts to this FastCompany article about the industry - https://www.fastcompany.com/90225352/microsoft-is-the-right-.... Generally, as we have seen media wants to be streamed. And in this case, streaming is a great solution for distributing content and unlocking games from the hardware they've been walled off in. That being said, streaming video games is a very different proposition technically and financially. People have been asking for the Netflix of gaming for a long time, and companies really want to build it because it puts them at the center of an entertainment industry that is growing extremely fast and grabbing more attention every year. The US Bureau of Labor Statistics now says that the average American's day includes 60% more time playing video games than it did in 2011, and people who do play games play for 2.4 hours each day. Most of the technical challenges with this have been worked out.

Streaming video at 60 FPS or greater and at 4K is possible. We do it all day at Parsec, but the economic challenges are real due to the requirement that you need to render video in real-time. Rendering in real-time requires each user to have access to a GPU or 1/2 of a cloud GPU until newer technologies allowing for true virtualization appear on the market. Cloud GPUs are generally very expensive to operate, and as many of us know, the cloud providers charge a lot to use them for gaming and/or ML. Companies with scale can lease them at lower rates and have lower energy costs lowering the overall cost to serve, but they are still very expensive to operate. Even if you get the rates down to $0.15 per hour, you're still looking at overall hardware costs at $10 per month. Your subscription price will have to cover the hardware and the content license. The content itself is very expensive to license as well because we consume games very differently from the way we consume TV and media. When people binge on Netflix, they're binging on many shows or many movies. When people binge on games, they're playing 1 game for 100s of hours. You can see this in the Steam Spy data. The median Steam customer only buys 1-2 games each year - https://galyonk.in/steam-in-2017-129c0e6be260. Many cloud gaming companies and game companies are aiming to increase the market for AAA games via streaming from the cloud. They're trying to reach the latent gamers who don't play games any more. In our opinion, that's a lot less exciting than delivering something valuable to current consumers of games. Consumers don't switch to a new distribution technology because it's a cool technology. They switch when it gives them something unique that they couldn't get before the technology existed.

This is why, at Parsec (https://parsecgaming.com), we're focused on delivering unique experiences around games via streaming technology. We make it so you can find other people around you and invite friends to play local co-op games with you online. We're recreating the couch gaming experience we love and making it available online. This experience brings a new element to gaming that gamers today benefit from and enjoy.

> I think you're being down-voted because the comment is kind of advertise-y.

It would have been upvoted if it was a reply on one of the top comments that complain about Google, though. Placement.

I've really been enjoying Parsec, for whenever I wanna casually drop into a Windows game (am mainly using macOS).

Great job!

Thanks!
I used Parsec for the first time maybe a week ago and I was really impressed by the site and software. It worked exactly for what I needed it for and was one of the easiest signup and setup processes I've seen.

It was all-in-all easy, fast, and worked which is becoming more and more rare imo.

So happy to hear this, and I shared with the rest of the team. Thank you!
What game were you playing?
A Hat In Time, it's a fun indie platformer. Co-op was just added but it's only local co-op for now but me and a friend wanted to try it out even though we live a few hours apart.

Setup was super easy but my friend did say he was having a few visual issues because I was hosting and I have a 3440x1440 monitor. I didn't get to see what the issue was like but he did say it was manageable.

I've been using Parsec to stream games from my Windows PC to an Raspberry Pi connected to my TV. It's really cool!
Sounds like basically a home-brew Steam Link, any pointers on more information about how it's hooked together?

I rather enjoy my Steam Links, although I'm not sure how much traction they really got - not too long back I picked up a couple more on sale for like $10 a pop...

Hey. This is an old blog post (we have some new ones coming out soon), but it details our approach to this. https://blog.parsecgaming.com/description-of-parsec-technolo...
I think Valve might be moving to a software Steam Link instead of the physical box. You can download the software, also called Steam Link, on Android devices. I think you can also install it on some smart TVs, but I'm not sure.
Yeah they have an app for modern Samsung TVs at least, I think 2017- models
Steam Link is definitely a good value on sale, but I feel it's still pretty buggy. Often time the desktop will flicker and the controller support is still not great. Definitely doesn't feel as polished as running a console.
It seems like a cool concept however when I use it the image comes out as near-pure black, everything seems to be incredibly dark for some reason.