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by tmountain 2817 days ago
It's great to see things happening in the Golang/2D gaming space, but having looked at your Github page and website, I have no idea what the value proposition of your framework is. There's an example featuring a text editor on the front page (how does this relate to gaming?), and nothing telling me what I'd get out of adopting Strife. Have a look at the https://phaser.io/ for an example of solid marketing around a game framework. Just below the fold, one immediately learns that the about the features the framework offers and why they should care. Also, the last commit is 3 months ago. Is the project still active?
1 comments

To be honest, the project is kind of mimicking Slick2D which is a simple Java framework that introduced me into graphics programming in the first place.

My kind of dream project here is to maybe make a little tutorial series on how to use the library making a small game with it. Maybe inspire a few young people to get into graphics/game programming to show how simple it is - in the go domain specifically. The library is kind of a no thrills graphics library, maybe I should market it that way.

The project doesn't really market itself too much right now, and I don't think I will focus on that till I've written a reasonably polished game in it either. But thank you for that link I will bookmark it.

Kind of just throwing the project up on here for people to look at & critique.

And that is a point... the feature project is a text editor. Though I think it looks a bit more impressive than the alternative which is a little game I'm working on in my spare time.

The library itself is worked on from time to time. The last commit was a few days ago (a small patch however).

Honestly, I’d love to see a project like GoRails but for game programming, maybe with quarterly topics on eg making a FPS, RTS, etc. I would definitely pay a subscription for that.
you might enjoy my video series. you will probably want to skip ahead to where we set up SDL2

https://gameswithgo.org/

> Go is also flexible in that it does not enforce a particular style of programming

That’s actually kind of a main theme of Go, that it’s very opinionated about what the right way to program is, and doesn’t do you any favors if you try to use it to do things in a way it doesn’t think aligns with that.

Are you working with Phi? I'm interested in a GUI editor frontend for Vim, Kakoune/etc and the idea of using Go for the GUI sounds very interesting!