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by reboog711
2823 days ago
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We share different views of the world... First, Infocom was arguably supplanted by Sierra and other graphical games. They died during an oncoming boom. Sierra's reign [and LucasArts earlier titles] in the late 80's to mid-to-late 90s were very much the golden age of adventure games. Second, LucasArts went on for about 15 years after they stopped creating / releasing adventure games. Their last Adventure game was Grim Fandango in 1998, and the closed in 2013. I can't see how LucasArts closure is unrelated to boom or bust cycles in adventure games. Third, there are a huge number of adventure games coming out all the time. It surprises me honestly. While a few companies--like Wadjet Eye Games and Daedalic--seem to be doing okay, the bulk of them close up shop after one or two games. To me--as a lover of these type of games and a reviewer for JustAdventure--The market seems overly saturated for such a niche audience. There is the occasional big event such as the Double Fine Adventure Kickstarter, but the community doesn't seem to change size. |
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