|
|
|
|
|
by skywhopper
2828 days ago
|
|
I've been a firm believer for a long time that a lot of IT jobs, including software development, but also all sorts of support and operations tasks, should be treated more like a trade, with more formalized apprenticeship tracks and training. There's value in a traditional college degree, but there's still a lot of practical skills you can only learn on the job. But there's also a lot of potential talent in the field that's not being harnessed because of the lack of a more structured pathway into these sorts of jobs. This sounds like an interesting program, but it's a shame it takes federal grants and private companies to provide something that a robust state education system ought to be covering in partnership with the corporations who would benefit from having these trained workers. |
|
I just got into the job market (I studied for 8 years, 4 degrees, now graduated for good, did some serious jobs on the side).
So far I disagree. I have had 5 freelance gigs: two in iOS (couple of years ago), one as a web dev coding instructor for a year (1 to 2 years ago), one in React frontend (1.5 years ago) and now 1 as a full-stack/dev-ops/semi 'data scientist' person.
Computer science allows me to rise above the difficulties that I'm facing now since all I'm building are glorified CRUD apps. I am looking for a company that takes software engineering more seriously than this. Because of building glorified CRUD apps and some knowledge of soft skills + some git knowledge is all there is, then a computer science degree is overkill.
For comparison: I made iphone apps during courses in my CS degree, I disabled viruses, fiddled around with concolic execution, created a computer graphics engine, created a compiler(ish) an operating system(ish), learned UML, some software architecture.
How is this not enough for CRUD apps?