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by scott_ci
2829 days ago
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As someone who develops VR on a daily basis, I'm skeptical that 3D over 2D is the key. When I first tried on a headset, and watched a video from up high, my fear of heights kicked in. Now I'm almost completely immune to that effect, but I still routinely do things like try to set a tool down on a virtual table. I suspect VR will be good for hands-on training (where it's more about the sequence than the "feel" of it) and psychological training (how to deal with an angry customer), but maybe the psychological benefit wears off like my body's reaction to being up high in VR. |
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