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by cakebrewery 2829 days ago
Slow humans is not as much a bottleneck in Dota as it is in Starcraft. It's easier to "brute force" Starcraft by sheer APM, which is easy for AI to do.
1 comments

Nobody would find that interesting though. Just like the Dota not, and Deep Mind's Quake bot, accuracy and APM would of course be capped to human levels.