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by wbond 2830 days ago
We built the animations using a slightly enhanced version of anim_encoder, which I currently have online at https://github.com/wbond/anim_encoder. One of the changes was adding pngquant which helped compress the images a bunch beyond pngcrush.
1 comments

You will get better results by swapping the two. Pngquant stops at color quantization.

Also, most of those savings came from near-optimal Deflate compression.

Thanks for the tip!