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by cjhanks 2838 days ago
Don't forget that NVIDIA is not only a gaming company. They are involved in a lot of computational geometry fields, localization reconstruction, machine learning, etc.

There are a lot of use cases for ray tracing that are not games. So far NVIDIA has done a great job at changing their GPU architecture in a way that is mutually beneficial to all of their diverse customer base.

1 comments

The use case that seems obvious to me is computationally efficient ray-tracing in robotics/autonomy simulation. I wonder if ISAAC sim will take advantage of RTX. What do you think?
I am not familiar with ISAAC, but it appears that ray tracing would be relevant in this case.