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by rl3 2838 days ago
The RT and Tensor cores are primarily intended to power raytracing and DLSS, respectively. Both of those features will be used in conjunction with traditional shading/compute units, so the entire die is utilized at once, at least at a high level.

It would be really interesting to know the power consumption of a Turing card maxing out just its shading units, versus full utilization with RTX/DLSS.