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by jkabrg
2829 days ago
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Problem with non-wireless headphones is that they break. One side of the headphones stops playing sounds; you can sometimes spin the connector and get the sound back, but that gets annoying, and it stops working eventually. The less wires and connectors, the less things can break, no? |
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However, the problem you are describing:
> One side of the headphones stops playing sounds; you can sometimes spin the connector and get the sound back, [...] and it stops working eventually.
I suspect that might be terrible quality wires, not necessarily the headphones. The quality of patch cable at the usual big-box consumer stores has fallen dramatically over the last ~5-10 years. It can be really difficult to find a cable hasn't changed the outer protective wrapping from traditional softer rubber(?) to some sort of cheap plastic. The wrapping on the new cables can harden badly over as little as 2-3 months, leading to sharp kinks/bends forming over time that break the delicate wires inside.
The newer cables also tend to lack protective stiffeners at the ends for protection against damaging the wires if the cables is pulled at a right angle to the connector.
Once the wire has started to break, you might be able to get it working again for a while by turning the connector (if the break is at or near the connector) or otherwise moving the cable until the broken ends of the conductor touch.
On the other hand, most of the cables that I bought in the late-80s/early-90s still work fine. (they never formed permanent kinds) The problem is race-to-the-bottom we're seeing everywhere as businesses try to squeeze every last cent out their products. This will happen to wireless headphones eventually, but for now they are in a honeymoon period where they are still a "new(-ish) tech" that is experimenting with new designs. Eventually the value engineers and must-meet-growth-targets management will get around to "optimizing" their quality and longevity too.