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by Nadya 2838 days ago
This seems like it'd be a fun way to kill 20 minutes - sim games usually are - but I'm unable to begin any projects and so am unable to make revenue. I thought maybe I had to hire each position first (PM+Marketer+Designer+Developer) but that didn't seem to be the case.

I'd think it were intentional as a joke if it weren't for a /js/projects.js file existing.

1 comments

I started with marketers until the first project suddenly came in. Then more marketing and developers until there was a constant flow (3-5 projects ongoing). 50mil balance after 3 years, increasing about 100k/month.
That... actually makes sense - hah!

The rendering began to slow down so I stopped doing anything and let it run. My 3 year mark: https://vgy.me/xgjxkO.png with about 250k/day increase. Most of my branches look like this: https://vgy.me/FAnavY.png with a range of projects: https://vgy.me/j8zcHS.png

Without any experimentation for metagaming, I think hiring senior marketers at a 10:1 ratio with any other position would probably rake in money as most revenue is based on how many projects you can get - while having "just enough talent" that the projects are profitable.

E: Tested my theory and was right. 500k/day but the UI had become too unresponsive to continue hiring. As predicted, was a fun way to spend 20 minutes. :) https://vgy.me/e1pSZJ.png