| > I think it is amazing that one relatively simple mathematical construct can produce such a complicated behavior. No complicated behavior was produced. > Or, I don’t know, maybe it says something about the complexity of Dota 2 game? Dota 2 game was not played. A tiny subset of the game was attempted. Since people seem to be just buying whatever OpenAI propaganda sells them, let me be specific: only 18 heroes are in the game. The combinatorics explode when you go from 18 to 110. Go on a 5x5 board is a joke compared to 19x19 Go. This is not hard to understand. > Do short term tactics combined with fast reaction time beat long-term strategy? In a game designed for humans, perhaps yes, because the game wouldn't be tested against extremely fast reaction times. The game was meant to be a strategic game for humans. Just because OpenAI Five appears to play Dota 2 (still doesn't beat any serious players though) doesn't imply anything fundamental about tactics beating strategy. |
The bots were routinely pulling off coordinated team behavior that players couldn't figure out, but that worked. This has to qualify as complicated.
>> Dota 2 game was not played. A tiny subset of the game was attempted. Since people seem to be just buying whatever OpenAI propaganda sells them, let me be specific: only 18 heroes are in the game. The combinatorics explode when you go from 18 to 110. Go on a 5x5 board is a joke compared to 19x19 Go. This is not hard to understand.
Already mentioned that the hero pool has been opened up. Along with the removal of the other restrictions (invincible courier, items) this is basically pure DotA.
>> Just because OpenAI Five appears to play Dota 2 (still doesn't beat any serious players though) doesn't imply anything fundamental about tactics beating strategy.
The bots beat a team of 5 casters (granted, with some of the older restrictions in place) who are individually in the top 1% of DotA players by MMR.
You're flat out wrong or at the very least inaccurate in all three statements that you made.