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by mikhailt
2844 days ago
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> With regard to applications in which graphics API's are relevant (i.e. games) Apple still has a minuscule market-share, and it seems like they would be well served by adopting the dominant technology. Lock-in only works if you're already winning. Except Metal is the dominant API on almost all Apple platforms. Metal supported-iOS devices are at 700 million (last year's WWDC stat) and majority of games are using Metal on iOS. You can't ignore that market, iOS games are very profitable. Fortnite made $3M in sales in the first three days on iOS: https://www.tweaktown.com/news/61266/fortnite-mobile-makes-1... |
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