|
|
|
|
|
by wccrawford
5724 days ago
|
|
Reason #3: The boy who cried vaporware. If you end up with a history of advertising vaporware, nobody will listen when you finally get it right. If you are super amazing and you can get your first product to market, this obviously doesn't apply. But most people aren't. And most of those who do, they're just lucky. Reason #4: Duke Nukem Forever will be out any day now. If you take too long to get it to market, your product will be a joke and people will lose interest. |
|
Just failing isn't nearly enough to get people to remember you. You have to be truly epic to be remembered for that. (How many enterprise deployments go years late for every Slashdot joke about Duke Nukem again?)