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by deeponey
2850 days ago
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The article seems to gloss that this is one of the most potent pay to win loot-box hustles of all time, primarily targeting minors. The game is amazing but has this sleazy side. For this reason most grown-ups I know jumped to one of the living card games, Netrunner or Game of thrones. |
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If you show up to play a round of golf, and your opponent has a nice set of professionally-made clubs while you're using some sticks you carved by hand, you're probably going to lose, badly. But that doesn't make golf "pay to win" -- at the competitive level of golf, everybody has made the investment in that baseline of good equipment, and you're back to practice and skill as the differentiator.
Magic is similar. If you show up to a constructed tournament with whatever you could cobble together from a few booster packs, yeah, you're going to get crushed by people with competitive decks. But at the competitive level, everybody has made the baseline investment to have access to the full card pool, at which point you're back to skill (of designing/choosing/playing decks) as the differentiator.
Anyway. Top-tier Standard decks are in the couple-hundreds-of-dollars range, and even if you just go out and get the cards for one of those decks and nothing else, there's enough value in the cards that you can trade/sell and get back not 100% of what you paid in, but enough to make switching to a different deck not all that bad.