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by pilkers 5724 days ago
See APB (All Points Bulletin) for an even bigger recent MMO game fiasco. In development for 5+ years, cost over $50 million to make, closed 2 months after launch.

Over 250 people were laid off, including those working on a different game.

2 comments

There were some similarities in the situations from what EA Louse is saying to what I experienced. I'll be interested in seeing the Old Republic launch product because of that.

In respect to the RTW failure, senior dev Luke has a series of articles which explain it much more eloquently (and kindly) than I ever could.

http://lukehalliwell.wordpress.com/2010/09/15/where-realtime...

RTW claimed to be of top pedigree, yet spent a long time and a lot of money to make a horrible game. Led by pretenders, I'd say.
Led by some of the same people featured in this documentary.

http://video.google.com/videoplay?docid=-1012096952890708986...

I'm actually a little shocked by these numbers. Even movies seem to have a better return on investment. They would do better offering the game freely with 3-6 months of play for the price of a movie to bring in as many as first time players as possible.