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by aeosynth 2848 days ago
Anyone know what the 'undiscovered mechanic' is?

> At least one previously undiscovered game mechanic, which allows players to recharge a certain weapon quickly by staying out of range of the enemy, has been discovered by the bots and passed on to humans

I assume they're talking about blink dagger, and something more advanced than "don't take damage"?

3 comments

From the description it does sound like blink dagger and the range here refers to radiance or necro's heartstopper. It's definitely not "previously undiscovered". Also, the article makes it sound like we saw another AlphaGo's 3-3 invasion, 5th line shoulder-hit kind of moment. We did not. This is more similar to AlphaGo and Fan Hui match, except imagine AlphaGo lost to Fan Hui. The bots did make a lot of interesting moves in 5 invincible chicken meta. The bots appeared very weak in normal meta (constantly check rosh for no reason, inefficient use of ults, don't get me started on warding, etc)
I noticed that bots developed this strategy of using salve while being hit by the tower. Humans used this while tower diving in several games to kill a enemy with low HP. Casters mentioned that - it was first used by OpenAI but I have no way of confirming that.
It's not. The change is from some versions ago. Now salve and clarity can only be cancelled by another hero (or roshan).
that's a bit misleading.

it was discovered that if you stay out of vision and cast raze, the other player does not get stick charges. that was the 1v1 shadow fiend bot a year ago though.

If that's the case, that's incredibly misleading. Especially because that's not undiscovered by human players, just by the OpenAI team, if that's what it is: https://blog.openai.com/more-on-dota-2/

"Sumail pointed out that the bot had learned to cast razes out of the enemy’s vision. This was due to a mechanic we hadn’t known about: abilities cast outside of the enemy’s vision prevent the enemy from gaining a wand charge."

That's not an undiscovered mechanic in the world of Dota - that's been known for a while and at least documented since 2015 https://dota2.gamepedia.com/index.php?title=Magic_Stick&oldi....

I wouldn't be surprised if it was known before then, I certainly remember this from a while back.

Again, if that's not what it was, then I take back what I said, but if it was, I do think that statement is misleading as written.

That mechanic was in the patch notes for dota 6.69 released in 2010. Maybe its importance to high level 1v1 shadow fiend was revealed but that's stretching it. It is cool that the bot rediscovered it though.
Doubt that's what they are talking about if the mechanic was undiscovered before this year. Stick + vision mechanics have been well known for a while, I learned about it when I read about the Kunkka mid matchup. Might have been Pajkatt buying mangoes and using them out of vision last year? Not sure, my memory of the details is fuzzy.