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by tomjakubowski
2855 days ago
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> and axed 25% of its OG staff. That's not what the article says at all. It says that 25% of the staff fired in the year prior to the experiment would have been given the "toxic" label had they been subject to the experiment rather than fired for whatever reason. Most of the employees labeled "toxic" were, as you might expect, younger and junior, with less experience in "the working world". The article suggests nothing about some huge portion of Riot's "OG" staff being fired by this policy. > Riot looked at the preceding 12 months of gameplay of every employee and discovered there was a correlation between in-game and in-Riot toxicity. They determined that 25% of employees who had been let go in the previous year were players with unusually high in-game toxicity |
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