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by dx87 2853 days ago
There's no delay, but when people looked at the replay, Earth Shaker was actually visible when he thought he wasn't. The AI that disabled him had precast his spell on the out of range Earth Shaker, so when Earth Shaker blinked in to range, the precast spell went off in the following server tick.
2 comments

That's not what happened. The 200ms delay worked as intended. The reddit thread counting the frames can be seen here: https://www.reddit.com/r/DotA2/comments/94vdpm/openai_hex_wa...
That makes sense, thanks.