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by nindalf
2851 days ago
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This 200ms restriction seems really slow, but it isn’t. It feels extremely fast, to the point where some heroes and tactics used by humans are useless or impossible. For example, one of the humans played a hero called Axe. It was literally impossible to land one of his skills because it takes 400ms to use it. I’ve seen a lot of professional Dota but I’ve never seen Axe calls being dodged so perfectly and consistently. If this game was balanced around AI rather than humans, this game would look very different. |
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If OpenAI wishes to have human-like mechanical limitations to make things more about strategy, then they should definitely start adding some sort of action performing delays to actions based on roughly how long a skilled player would take to do them.