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by def_true_false 2858 days ago
The ES player didn't queue his abilities so there was delay between blinking and casting echo. Someone counted the frames and it was well over the 200ms minimum.
1 comments

Here is a post from the Dota 2 subreddit discussing the timing with proof that OpenAI's reaction was over the 200ms minimum:

https://www.reddit.com/r/DotA2/comments/94vdpm/openai_hex_wa...

Yeah. I agree. It was over the 200ms minimum but it was artificial. No human could reasonably perform that type of action as relilably. And that has nothing to do with learning performance.
You can queue abilities to instantly cast them after the previous one finishes, so it is actually quite reasonable for a human to perform that type of action quite reliably.
They probably meant the reaction, not the blink and echoslam.