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by jjcm 2853 days ago
Overall a very good game. Definitely smart on PAIN gaming's part to delay the game and wait until the mid game (where OpenAI traditionally excels the most) is over in order to rely on their stronger carry. I think the lack of 5 couriers really showed where OpenAI had a crutch the last game it played. Excited to see the improvements as this goes on, and I suspect that next year we'll see the OpenAI team beat the #1 ranked human team.
1 comments

Loved the strategy used by Pain. They recognised that fighting OpenAI wasn’t working so they actively avoided fights. They recognised strategic shortcomings, like the AI’s reluctance to pressure lanes and exploited it. What disappointed me a bit is that the AI didn’t make a concerted effort to win the game when it was strongest.
This type of playstyle adjustment by Pain is just standard Dota strategy tbh. When your team is losing teamfights, you avoid teamfights unless you know you have an imminent advantage (terrain, towers, initiation, numbers, etc.). A big part of avoiding teamfights is splitting up and putting pressure on lanes so that the other team has to split up to defend their towers. If they are split up and defending their towers, they can't group up and force fights at objectives (Roshan, towers, w/e) that your team would have to group up to defend.

Not to take anything away from Pain--just making it to TI is enough to prove that they're excellent Dota players.