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by AnthonyMouse 2865 days ago
The monopoly they have isn't phones, it's iOS app distribution. It's a different market -- and the market isn't combined with apps for other systems because they have disjoint sets of customers. You can't use Android apps when you don't have an Android device.
1 comments

Right, and WalMart has a “monopoly” on WalMarts, but that’s not actually a monopoly. If they had a monopoly on supermarket, that would be a legal issue. Apps is the space for competition, and Apple doesn’t have a monopoly on apps, or phones. In fact you can almost always get the same apps on multiple platforms.

People just want something they can’t have, so they play word games to make themselves sound righteous rather than selfish or petulant. No amount of talking around the issue or downvotes changes it, and it’s why an AG will laugh in your face if you claim Apple is violating antitrust regulations with their system.

> Right, and WalMart has a “monopoly” on WalMarts, but that’s not actually a monopoly. If they had a monopoly on supermarket, that would be a legal issue.

Which is likewise why Apple doesn't have a monopoly on phones.

> Apps is the space for competition, and Apple doesn’t have a monopoly on apps, or phones. In fact you can almost always get the same apps on multiple platforms.

The market isn't the app market itself, it's not that there aren't a hundred flashlight apps, it's the distribution market. All the flashlight apps have to come through Apple.

It's as if Walmart is the only retailer in California. That there are arbitrarily many manufacturers or that other retailers exist in Florida doesn't mean they don't have a retail monopoly in California.

And the fact is you can't get an app for your iPhone from the Play Store. They aren't the same market because they can't be substituted for each other.

This is why I think we need a new way of identifying market abuse because you can make anyone a/not a monopoly based on what definition you use.

IOS device software distribution -> apple has a monopoly

High end phones -> apple probably has a monopoly

Total revenue of phones sold -> apple probably has a monopoly

Number of phones (in use?) by OS -> android has a monopoly

Number of computers by OS -> nobody has a monopoly http://gs.statcounter.com/os-market-share

> This is why I think we need a new way of identifying market abuse because you can make anyone a/not a monopoly based on what definition you use.

Which is why it matters if there are close substitutes or not.

> IOS device software distribution -> apple has a monopoly

There are no good substitutes for this. There is no viable alternative for distributing apps to the people with iOS devices. Distributing apps to people with Android devices isn't a substitute because they're different people, in the same way that distribution in the Northeast is not a substitute for distribution in the Southwest.

> High end phones -> apple probably has a monopoly

There are high end Android phones that are probably adequate substitutes. But if there weren't (or you think they aren't adequate substitutes) then sure.

> Total revenue of phones sold -> apple probably has a monopoly

The market you've specified is "phones" which is obviously not something Apple has a monopoly on. Whole Foods doesn't have a monopoly on food just because they have high margins. There are tons of non-Apple phones if all you need to satisfy to be part of the market is to be a phone.

It may even be a weak market definition because it's too broad -- a feature phone isn't a very good substitute for an iPhone. A better market definition might be smartphones, but even then they still don't have a monopoly. It's not about revenue or margins, it's a question of whether the consumer has a reasonable alternative supplier of something sufficiently equivalent.

> Number of phones (in use?) by OS -> android has a monopoly

The market in that case is would be "phone OS" but then Android has the obvious competition from iOS. Also, Android isn't a company, it's a product. It's nearly impossible for a piece of open source software to have "a monopoly" when literally everyone is allowed to supply it and anyone can do so at trivial cost. All the Android phone manufacturers are each independent suppliers of it.

> Number of computers by OS -> nobody has a monopoly

The market in that case is "computer OS" which is a poor market definition because desktop and phone operating systems are poor substitutes for each other.

I agree that there are substitutes for everything except the IOS distribution one. I also agree that most of these metrics are not true monopolies. However, I'm using the term "monopoly" in the way the EU sees it when enacting antitrust fines to curtail this type of behavior because what they basically use is >50% in some arbitrarily chosen metric (percent of of smartphones running an OS used for the EUs recent 5 billion dollar android fine on google) as that is what the EU is currently using to fine companies into "behaving" despite IOS being a much more abusive platform IMO.

This is why I think we need a new way of identifying market abuse.

The problem with what the EU is doing is that they aren't interested in applying a rigorous standard. It's perfectly possible to define markets or abuse in various ways, but if all they're really doing is to backfill reasoning to justify enormous fines on American businesses there is no point in arguing about what is in practice a rationalization, and the response if they continue to use such ambiguous rules probably ought to be something like lobbying the US government to negotiate a truce (or retaliate in kind against EU businesses).
Agreed. Instead of rectifying this via monopoly abuse laws, there should be regulations applicable to all hardware providers for allowing alternative software distribution mechanisms.
You want to make it illegal for someone to make a piece of hardware that can only run binaries signed by the manufacturer?

I can’t understand this at all. If I go through the trouble to create a product and I want to control the user experience for that product, that’s my right and privilege. The market will decide if they want to purchase my product or not.

Consumers have spoken, and spoken extremely loudly, that they like Apple’s approach. Why would you want to deny the right for this product to exist?

It’s an amazing product, and what Apple has accomplished with their App Store is nothing short of incredible. I love their approach and I think they are 100% entitled to charge what they want on their own marketplace.

> You want to make it illegal for someone to make a piece of hardware that can only run binaries signed by the manufacturer?

I'm not sure why this is supposed to be controversial. It's not a prohibition on checking signatures, it's just a requirement to give the user the option of doing something else.

Once you sell something it's not yours anymore. Companies shouldn't be allowed to stick up everyone in an ancillary market just because they have more market power.

> I can’t understand this at all. If I go through the trouble to create a product and I want to control the user experience for that product, that’s my right and privilege. The market will decide if they want to purchase my product or not.

That's assuming that markets are perfect. What you're saying would be true if there were two versions of the iPhone, one that could only run signed apps and one that was exactly the same but can also run unsigned apps and the customer chose the first one. But that isn't the case, and because that isn't the case you end up forcing someone who wants an iPhone for a reason other than mandatory signing to accept mandatory signing (and the consequent app store monopoly) even though they don't want it. That isn't the market deciding, it's the manufacturer deciding for the market.

> Consumers have spoken, and spoken extremely loudly, that they like Apple’s approach.

This is not really supported by the evidence. The large majority of phone customers chose Android and even among iPhone customers there are multiple other reasons (hardware, UI, status signaling) to choose an iPhone even if you don't want or don't care about app gatekeeping.

The fact that customers don't want it is the whole issue. The first time most users are given a choice between installing an app they want that isn't approved or not having the app, they're going to install it. And given a choice between a distribution method that restricts apps and then charges 30% more and one that doesn't and has lower prices, they're going to pick the lower prices. Otherwise Apple wouldn't have to lock all the doors and windows from the outside -- you could just choose to never install anything outside Apple's store, even if you had the option to do otherwise.

>> Consumers have spoken, and spoken extremely loudly, that they like Apple’s approach.

> This is not really supported by the evidence...

This isn’t about Apple vs Android or market share. The success of iOS speaks for itself, and in particular the success of the App Store speaks for itself. It is self-evident from the billions of dollars that apps have earned (is it tens of billions now?) that the model is successful and widely used both by developers and consumers. Apple users are much more prolific spenders on the Apple App Store than users of the Android market as well, the majority of that money going directly to developers. This is partly demographics, but also partly the security, reliability, and trust provided by the walled garden.

> And given a choice between a distribution method that restricts apps and then charges 30% more and one that doesn't and has lower prices

As long as apps that are not sold through the Apple Store do not use any Apple APIs to operate, that would be fair.

But if you want to use the massive infrastructure that Apple has built [1] then I think you have to play by Apple’s rules.

The iPhone is a device which you own, yes, but it is also a massive collection of services which Apple spends 10s of billions of dollars developing and supporting in order to deliver the overall experience.

As an app developer, the APIs, services, documentation, training, support, and marketing combine to justify the 30%. The “App Store” application itself, and all the search, discovery, reviews, auto-updates, billing, services, and support is just one piece of the massive infra that Apple provides to all the apps running on its platform.

[1] - https://news.ycombinator.com/item?id=17823937

> The success of iOS speaks for itself, and in particular the success of the App Store speaks for itself. It is self-evident from the billions of dollars that apps have earned (is it tens of billions now?) that the model is successful and widely used both by developers and consumers.

Requiring everyone to use something and then claiming that everyone wants to use it because everyone uses it is a bit circular, isn't it?

> This is partly demographics, but also partly the security, reliability, and trust provided by the walled garden.

But why do you need the walls instead of just a sign that says "now leaving Apple's garden"? If being in Apple's store means you're trusted and make more money then go be in Apple's store. That still doesn't explain why it should be prohibited for a user to install an app outside of it. And then we would find out which factors actually make the difference, instead of claiming it's this and then taking an action inconsistent with it -- if nobody wanted to install apps outside the store then there would be no reason to prohibit it because no one would be trying to do it.

> As long as apps that are not sold through the Apple Store do not use any Apple APIs to operate, that would be fair.

They don't even allow that. If they did you would soon have alternate APIs from Google, Microsoft, Amazon, Canonical, Mozilla or others. But Apple encouraging that would be like Microsoft encouraging use of Sun Java. Apple gets more from people using their API than the people get from using it instead of an alternative.

Whether this is your right and privilege is determined by laws and regulations. At the moment, it is. At the same time, there are clearly different opinions as demonstrated by this thread, and your 100% agreement may or may not reflect how society overall feels about this issue or whether it's a good idea.

Neither does my opinion, of course. And either way, the fact that people like the Apple user experience doesn't mean they like or are even informed about the benefits and drawbacks of the iOS App Store model. They may have spoken for that model, or they may hate that model but still buy iPhones because they communicate with the rest of their Apple devices, or because the hardware is innovative and superior, or because they don't want to be tracked by a much scarier surveillance machinery. Without separating the parts and letting each compete on its own, we'll never know what about it is something consumers want and what about it they'd rather pass on.

I'm not calling for an end to products like Apple's. I think it's great that people have access to devices that follow clear policies and security practices which are guaranteed by a trustworthy party.

I do think, though, that this decision should be made by the user in the end. The opportunity to set defaults is already an extremely strong lever for the first-party vendor, and people such as yourself who like it as is have no reason to change anything about it.

I also think that competition can and should happen on different levels, and that control of e.g. hardware or system APIs should not automatically translate to exclusive control over the third-party ecosystem, unless the user explicitly wants this. One possible approach to regulating this, without preventing actual highly integrated products, could be to require the vendor to allow third-party app stores if the product ships with an app store itself. If the iOS experience is actually better with iOS App Store compared to a third-party app store with e.g. lower fees, better search and less stringent controls, why not let them battle it out and let the consumer decide?

It's important to recognize that Apple has created world-class products. It's also important to recognize that the existing duopoly is an extremely strong detractor against competition. It's like the government inviting bids for a giant construction project - if they require the bidders to do everything and the kitchen sink, then only the largest consortiums will be able to apply, whereas if the project is split into several reasonably-sized parts then smaller companies can compete as well and the end result will be cheaper, better executed and more accountable. I think we all agree that competition is a good thing, the question is how large to draw the boundary of what constitutes an integrated product and what should be considered out of scope, to compete in a different market. I think we owe it to society and to future businesses to ensure that a superior product still has a chance of succeeding in the marketplace.

No, Walmart owns those stores. Phones, on the other hand, are owned by the people who purchase them. And those people who own the phones have the full right to do whatever they want with them.
Apple does not support these rights, of course. They'd be happy if you were only leasing the use of an iDevice from them.
You can do whatever you want with your iPhone too, including rooting it, or throwing out of a moving car. Apple can then choose to support it, or not. In the same way that you can buy a given make and model of car and mod it into a dragster, or a tractor if you want to. Apple sells iPhones, and own their store which you can choose to access from your iPhone, or not if you prefer. In addition you can get all of the benefits of “phone” and “app” from another platform if you prefer.

I can buy a Mercedes, and if I want to I can pay a Merc dealership $1400 parts and labor for an ignition coil when the similar part andlabor for a Toyota would be $200. I can also go to a non-Merc shop and seek repairs (and take some risks) for less money. What I can’t do is buy a Mercedes, then turn around and demand that Mercedes sell their parts at Toyota rates and claim that Mercedes has a monopoly on Mercedes.

I mean I could, but I’d rightly be an object of scorn and ridicule. To go back to the WalMart analogy, they have their own store brands as well, and they’re only sold in WalMarts. Why not force them to sell from other outlets, since they’re a monopoly in your fantastical estimation? It’s legal and frankly ethical to restrict sales that way, and a world of other options exist; it’s not WalMart mayo, or no mayo ever again.

By contrast for a real illegal monopoly see Standard Oil or AT&T. If I wanted to use the phone lines, I could pay whatever they wanted or train carrier pigeons. My access to “phone” was entirely a function of whether I was willing to play their game. It wasn’t a matter of having different choices of providers and platforms and marketplaces, it was have a phone with AT&T, or don’t have a phone.

> You can do whatever you want with your iPhone too, including rooting it

Not according to Apple.

> Why not force them to sell from other outlets, since they’re a monopoly in your fantastical estimation?

They're not a monopoly because the other stores already have products that are adequate substitutes. People can buy a different brand of laundry detergent from a different store without having to replace their washing machine.

> If I wanted to use the phone lines, I could pay whatever they wanted or train carrier pigeons.

Not true -- if you wanted to use phone line all you would have to do is go to Canada where they have non-AT&T phone lines and use them there.

Obviously it isn't very practical to leave the country every time you want to make a phone call, but how is that any different than needing to buy a new phone every time you want to buy an app?