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by sgt101 2860 days ago
Many years ago I learned modular-2 and then ada. Then the job market moved, and fashion, and I learned c++ and then java. Of you had asked me pre-java-generics (6?) I'd have agreed with you, but generics reminded me that parametric polymorphism and static types are potent weapons, and suddenly I was writing ada type code again. Julia had pushed me further that way. With Ada we were able to use these tools to enforce design decisions across time and teams, stopping mess and mudballing. I can't claim this for Julia yet as I have only used it for three small projects - but I am optimistic.
1 comments

I don’t know. My primary corporate experiences with this are all in Scala and Haskell (with teams that have very veteran programmers in each), and the results were terrible.

I liken it to David Deutsch’s comments on good systems of government in his book The Beginning of Infinity where he advised that the trait you should use to evaluate a system of government is not whether it produces good policies, but rather how easy it is to remove bad policies.

Languages don’t cause people to invent better designs for mapping between the real world and software abstractions. They can provide tools to help, but they don’t cause the design.

But statically typed languages do create boilerplate and sunk cost fallacies leading to living with bad designs and accepting limitations that have to be coded around.

Dynamic typing compares favorably in this regard: it is very easy to rip things out or treat a function as if it implicitly handles multiple dispatch (because you can specialize on runtime types with no overhead and no enforcement on type signatures or type bounds), and quickly get feedback on whether a design will be a good idea, or what things would look like ripping out some bad design.

I think exactly what you describe is the hyped up promise that static typing, especially in functional languages, fails to actually deliver in practice. You can still write production code that way, just incurring costs of maintenance of more code & boilerplate without the supposed offsetting benefits of catching more bugs, reducing runtime errors, or communicating design more smoothly in the type system, except in isolated, small parochial cases.

There are many things you say here that I can totally agree with. When speed of development is a concern and costs of runtime errors are moderate enough that one can absorb them, it would be a bad idea to use Haskell (haven't used Scala so not qualified enough to comment).

Somewhere along the spectrum of increasing cost to business of runtime errors the needle switches in favor of static tyoes. This is more true when you ship applications to folks who dont necessarily know or care about the internals. Throwing runtime errors is just a bad form in those cases.

When the code is going to be deployed on infrastructure you control, there is a lot more leeway to absorb runtime errors. The choice depends on how costly the runtime errors are and how costly are the fixes. Time being part of the cost.

This is a thoughtful position, the idea of quantification of costs is useful. I wonder how to propagate that back into development budgets and team behaviour.