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by zackbrown
2869 days ago
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This can already be done today through canvas & webgl, or through clever combinations of DOM + JS + CSS. You can control every pixel that's rendered to the screen through the browser. So why doesn't everyone roll their own? Some issues: - footprint - that whole runtime has to come across the wire just to render "hello world"
- javascript's single-threaded tendencies make perf a big challenge
- text rendering [this happens to be the thing the document-focused Web really excels at]
- text semantics [SEO]
- gigantic implementation effort [custom engines RARELY make sense even for the demands/budgets/returns of AAA games; how many websites justify this kind of investment?]
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