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by MoBattah 2860 days ago
"Well all games used to come as a CD in a box, simply because it wasn't viable to download them from the internet."

Was this not the reason software was distributed in CDs? I can understand MSFT/Apple using that packaging for customer experience.

2 comments

In the even earlier days, software fit on floppy disks. And it absolutely could be downloaded over a modem - it took about 1 hour to download 1MB over a 2400 baud modem, not much longer than going to the store.

The problem was that you couldn't convince consumers to pay for software downloaded over a modem. (The infrastructure wasn't in place anyway - nobody was going to send their credit card number unencrypted to a random BBS sysop, and encryption was outlawed as a munition.) Many software firms in fact had huge problems with piracy over modem, and would build copy-protection into their software so you needed the original physical disk to run the software.

The idea that you could pay for a license key that unlocks software you download over the Internet only happened in the early 2000s, driven by combination of remaining restrictions on encryption being dropped, easy-to-integrate payment solutions for webpages coming to market, and widespread broadband adoption meaning that most consumers could easily download a big file.

At one point the packaging was required by the retailers, who wanted it to conform to a standard shelf size. Eventually it could shrink to CD or DVD jewel case size. Might be a discussion of this on filfre.net somewhere.