|
Thanks for your comment. I'm certainly not arguing for a binary definition of creativity. I would play The Stanley Parable and vouch for it's existence as a stand-alone work of art. But should The Stanley Parable be able to profit and set up a free enterprise on the tireless work of Valve engineers? Well, I wasn't really arguing that either. All I was saying is that, as an artist, if you consider yourself "fucked" because you can't profit off of releasing a commercial game "Harry Potter with Pokemon" that sits on the shelves of GameStop alongside the originals- even though you would be quite good and creative artist in my mind, hell I would play the shit out of that game- you are not realizing that respecting copyright law and abiding by those rules, as "unfair" as they may be, is the only thing that protects companies from being ruthlessly shared on uTorrent for free, and that if you were truly creative and trying to form a business, why not respect this law, and take additional effort to create something "new" and "original", which I understand is total hyperbole, but within our confines of law is simply a matter of "reskinning" so yes Shakespeare could be regarding on the level of reskinning someone else's Angry Birds, but clearly he put his creative spin on it enough to be different or else he wouldn't have made his mark. In conclusion, nothing is completely "original", and fanfiction is still creative, but artists should strive to not self-identify with other creative entities, if they wish to form a business, out of respect for the law that protects from 100% bad actors which do not wish to creatively enhance, but to sell or distribute identical copies of original creative work. |
I see we're very far apart and probably won't find some common ground, but the way I feel about the situation is that as automation removes the rest of manual labor jobs, people will need to specialize. And modding old ideas is one of the few ways people could specialize and make a living for themselves. You're free to disagree here, but the future is coming, and one day we'll both be gone. The best ideas, however, will be around. And it's hard to imagine that the best idea is not to let anyone else use anything you've thought of for your entire life plus ninety years.