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by projektir 2877 days ago
Hmm. To me, large-army games and small-army games are just very different games, and I have little interest in large-army games. I don't see Total Annihilation ever replacing StarCraft for me, for instance. If I could only control the game via keys, I'd be very uninterested as that'd be a very different kind of game. Most of these games went turn based for a reason.

I specifically like AoE II for the feeling of grabbing a pack of Mangudai and watching them quickly run somewhere and fire arrows. It's not realistic, but it's understandable and pleasing, in a way that a super serious military simulator isn't.

I think RTS, like many other genres, mostly "died" due to stagnation around clones, which I think has more to do with the industry at large that is not innovating all that much anymore, and RTS is often not the genre of choice for a small indie developer, either.