|
|
|
|
|
by jsnell
2880 days ago
|
|
I don't think it's reductive, and this is definitely not rules lawyering. There is just no ambiguity here. The rules mention multiple times that there are to be no secret signals or information sharing. In addition to that there's a spoiler section printed upside down for people to read after they've played the game, to explain how anyone could possibly succeed at the task with no communication. And that section is not about reading non-verbal queues. It's about the players perception of time getting synchronized. It's great that you're having fun playing a game with the components of The Mind. But the game both you and the original article are describing is pretty much diametrically opposed to the game that the designer intended it to be and described in the rules. |
|