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by gefh 2880 days ago
For rollouts like this, a small holdback experiment is typical, to assess long term trends. Or maybe your browser doesn't have hardware acceleration enabled? Or you could be in canvas mode? Try ?force=webgl on the end of the maps url in case it's the latter. Try shadertoy.com to see if webgl is available.
2 comments

Webgl works on my browser. Shaders work. Google maps is still flat. force=webgl does nothing. I'd say it's a partial roll out.
?force=webgl fixed it for me, thanks