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by nine_k
2886 days ago
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GPL has great provisions against hostile forks, but as is it's a bit too restrictive for games as final products. I'd imagine that LGPL would give both an incentive to contribute to the engine, and a way to commercially release games based on it, without GPLing all the assets and all the game mechanics. |
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One of the most celebrated changes in SDL2 was moving from LGPL to ZLIB license. All the linking requirements of LGPL are a pain for games and distribution.