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by chipotle_coyote
2879 days ago
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Not exactly. Fireworks was a raster-based graphics program that behaved like a vector program -- everything you drew was an object that could be moved backward and forward on its layer, with opacity, clipping, blending style, etc., set independently. There was no real distinction between vector shapes, text shapes, and raster shapes; all operations were available on any graphics object at any point in time. |
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A Fireworks PNG document, then, was a pile of shapes (just like a Flash animation frame), with each shape referred to as a "layer"; along with a pile of mutable texture data for the shapes to use, with each texture bound 1:1 to a particular rectangle shape, with the shape and its texture together referred to as a "raster image."
Every time you changed anything, the whole thing just got re-rendered onto a canvas using the Flash rendering logic. When you saved the PNG "document", it kept all the document chunks, but added the baked rendered representation it had been using for previewing as a basic PNG chunk at the end of the document. Thus, it was kind of an actual PNG file. (But the flattened PNG chunk was only "the document" as much as the JPEG cover image inside an .epub is "the book.")