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by EGreg
2892 days ago
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Although most of what he said has been easily addressed in the last 20 years, one thing lingers. And it’s not because we can’t solve it, but the VC model has prioritized ads instead, and for whatever reason, social networking hasn’t had any good OPEN SOURCE platforms. My guess is because they would have to work across websites, and very few standards too off. What's missing from this electronic wonderland? Human contact. Discount the fawning techno-burble about virtual communities. Computers and networks isolate us from one another. A network chat line is a limp substitute for meeting friends over coffee. No interactive multimedia display comes close to the excitement of a live concert. And who'd prefer cybersex to the real thing? While the Internet beckons brightly, seductively flashing an icon of knowledge-as-power, this nonplace lures us to surrender our time on earth. A poor substitute it is, this virtual reality where frustration is legion and where—in the holy names of Education and Progress—important aspects of human interactions are relentlessly devalued. I have spent the last 7 years and nearly $1 million dollars building such a platform. It’s free and open source but we have yet to make the marketing for it. It needs to be clear how to get started with it, and a community needs to grow. Going to release it later this year. Maybe Nov 5th? https://qbix.com |
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Compare this to Mastodon--which you dismissed with all other open source social networks--where the project lead thinks hard and openly about the accessibility and value of virtually every UX change.