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by snoman
2891 days ago
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But the optimization function is wrong here. It's not about how much uninterrupted work I get done. It's whether or not the product ships, and that's a function of how much work the team gets done. So if a teammate is stuck, interrupting me with a question can get them unstuck faster than if they struggled with it for 20-30 mins or more. I think that valuing your uninterrupted time over the team and the product shipping is the truly selfish mindset. edit> markdown |
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There is a game-theoretic angle to it. The problem is that interrupting someone costs the team, but creates no cost for the interrupter. Individual interrupters have no incentive to try and balance the global cost to the team of their interruption versus their potential idleness.